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Sea Rover

(image)

Some of the southern city-states earn their wealth through plunder and exploitation. The roving pirates are not the strongest fighters, but they are verstile enough to give trouble to almost any foe.

Advances from: Seaman
Advances to: Sea Wolf
Cost: 25
HP: 40
Movement: 6
XP: 45
Level: 2
Alignment: chaotic
IDSouth-Seas Rover
Abilities:
(image)Sword
blade
8 - 3
melee
(image)Dart
pierce
4 - 2
ranged
poison
Resistances:
blade10%
pierce-10%
impact0%
fire0%
cold0%
arcane20%
TerrainMovement CostDefense
Castle160%
Cave240%
Coastal Reef250%
Deep Water330%
Flat140%
Forest250%
Frozen320%
Hills250%
Impassable-0%
Mountains360%
Mushroom Grove250%
Sand240%
Shallow Water240%
Swamp240%
Unwalkable-0%
Village160%